using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("CheatHighlight")]
	public class CheatHighlight : MonoBehaviour
	{
		public GameObject m_highlight => method_3<GameObject>("m_highlight");

		public CheatHighlight(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CheatHighlight(IntPtr address)
			: this(address, "CheatHighlight")
		{
		}

		public void OnMouseEnter()
		{
			method_8("OnMouseEnter");
		}

		public void OnMouseExit()
		{
			method_8("OnMouseExit");
		}
	}
}
